
Ironclad · BUILD ARCHIVE
Ironclad Barricade Build
A TIERA defensive powerhouse that converts Block into lethal damage. Barricade keeps your Block between turns while Body Slam deals damage equal to your current Block. The ultimate 'best defense is a good offense' strategy.
Core cards4
Key relics2
DifficultyBeginner
Core cards
Draft priority
01
BarricadeBlock is not removed at the start of your turn.02
Body SlamDeal damage equal to your Block.03
ImperviousGain 30 Block.Exhaust.04
Shrug It OffGain 8 Block.Draw 1 card.05
Stone ArmorGain 4 Plating.06
Second WindExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.07
True GritGain 7 Block.Exhaust 1 card at random.08
Iron WaveGain 5 Block.Deal 5 damage.
BarricadeBlock is not removed at the start of your turn.02
Body SlamDeal damage equal to your Block.03
ImperviousGain 30 Block.Exhaust.04
Shrug It OffGain 8 Block.Draw 1 card.05
Stone ArmorGain 4 Plating.06
Second WindExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.07
True GritGain 7 Block.Exhaust 1 card at random.08
Iron WaveGain 5 Block.Deal 5 damage.Flexible picks

Iron Wave
1AttackGain 5 Block.Deal 5 damage.

Stone Armor
1PowerGain 4 Plating.

Crimson Mantle
1PowerAt the start of your turn, lose 1 HP and gain 8 Block.

Second Wind
1SkillExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Colossus
1SkillGain 5 Block.You receive 50% less damage from Vulnerable enemies this turn.













