
Silent · BUILD ARCHIVE
Silent Grand Finale Infinite Build
S TIERAn infinite combo build that cycles the entire deck to repeatedly play Grand Finale, dealing 50 damage to all enemies each loop. By keeping the deck extremely thin and using discard/draw cards to empty the draw pile, Grand Finale can be played multiple times per turn for devastating AoE damage that trivializes every encounter.
Core cards4
Key relics2
DifficultyIntermediate
Core cards
Draft priority
01
Grand FinaleCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.02
AcrobaticsDraw 3 cards.Discard 1 card.03
Calculated GambleDiscard your Hand,then draw that many cards.Exhaust.04
TacticianSly.Gain.05
ReflexSly.Draw 2 cards.06
BackflipGain 5 Block.Draw 2 cards.07
PreparedDraw 1 card. Discard 1 card.08
Escape PlanDraw 1 card.If you draw a Skill, gain 3 Block.
Grand FinaleCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.02
AcrobaticsDraw 3 cards.Discard 1 card.03
Calculated GambleDiscard your Hand,then draw that many cards.Exhaust.04
TacticianSly.Gain.05
ReflexSly.Draw 2 cards.06
BackflipGain 5 Block.Draw 2 cards.07
PreparedDraw 1 card. Discard 1 card.08
Escape PlanDraw 1 card.If you draw a Skill, gain 3 Block.









