Resource
Standard Energy (3 per turn) plus Orb Slots (start with 3). Orbs act as persistent passive and active resources. Focus amplifies all orb effects.
Strengths
- Orbs provide consistent passive damage and defense every turn
- Focus scaling is multiplicative across all orbs
Weaknesses
- Slow early game before Focus and Orb slots come online
- Orb management adds complexity — wrong evoke order punishes
Build compendium
Twenty-five archetypes, organized by character and practical power level.
Defect Lightning Build
Channel Lightning orbs and boost them with Focus for devastating passive damage each turn. Electrodynamics turns every Lightning evoke into AoE. Echo Form doubles your best play each turn for exponential scaling.
Zap
Defragment
Echo FormDefect Claw Build
The fan-favorite zero-cost spam deck that cycles through cheap attacks at blazing speed, with Claw's damage permanently ramping every time it's played. All for One retrieves all 0-cost cards from the discard pile for massive combo turns, while Feral doubles up 0-cost card plays. When the machine gets going, nothing can stop the Claw.
Claw
All for One
Scrape
FeralDefect Frost Build
Become an impenetrable wall of Frost orbs. Generate massive Block passively each turn while your orbs chip away at enemies. The ultimate 'I can do this all day' defensive strategy for the Defect.
Glacier
Defragment
Coolheaded
CapacitorDraft priority
S to D rankings for every character card pool.

















