01

Resource

Standard Energy (3 per turn). No secondary resource — pure strength and block management.

Strengths

  • Highest base HP at 80
  • Post-combat healing via Burning Blood

Weaknesses

  • Slower ramp compared to Silent or Defect
  • Reliant on finding key Strength powers early
02

Build compendium

Twenty-five archetypes, organized by character and practical power level.

03

Draft priority

S to D rankings for every character card pool.