Resource
Standard Energy (3 per turn) plus Osty's HP (separate health bar that absorbs damage). Souls serve as a secondary engine for draw and damage.
Strengths
- Osty absorbs hits — effectively doubles survivability
- Doom instantly kills enemies when it exceeds their HP
Weaknesses
- Lowest base HP at 66 — extremely fragile without Osty
- Steep learning curve with three interlocking systems
Build compendium
Twenty-five archetypes, organized by character and practical power level.
Necrobinder Osty Build
Turn Osty into an unstoppable force. Stack Summon effects to build Osty's HP, then unleash devastating attacks through Reanimate or sacrifice for massive AoE. Osty acts as both your shield and your weapon.
Dirge
Invoke
Borrowed Time
ReanimateNecrobinder Soul Build
A card-draw powerhouse that generates Souls (free 0-cost draw-2 Exhaust cards) and converts them into devastating damage via Soul Storm, Haunt, and Death March. By flooding the deck with Souls and playing them for massive draw, every turn becomes an explosive chain of card plays that overwhelm enemies with unstoppable accumulated damage.
Haunt
Soul Storm
Death March
Capture SpiritNecrobinder Doom Build
Apply Doom to enemies until it exceeds their HP, causing instant death. Bypasses all defenses, armor, and scaling. When Doom stacks equal or exceed enemy HP, they die at the end of their next turn. The ultimate inevitability.
Capture Spirit
Countdown
Grave Warden
Danse MacabreDraft priority
S to D rankings for every character card pool.

Borrowed Time
0SkillApply 6 Doom to yourself.Gain.

Capture Spirit
1SkillEnemy loses 2 HP.Add 2 Souls into your Draw Pile.

Devour Life
1PowerWhenever you play a Soul, Summon 1.

Dredge
1Skill[etain.]Put 3 cards from your Discard Pile into your Hand.Exhaust.

Dirge
XSkillSummon 3 X times.Add X Souls into your Draw Pile.Exhaust.

End of Days
3SkillApply 29 Doom to ALL enemies.Kill enemies with at least as much Doom as HP.












