01

Resource

Standard Energy (3 per turn) plus Osty's HP (separate health bar that absorbs damage). Souls serve as a secondary engine for draw and damage.

Strengths

  • Osty absorbs hits — effectively doubles survivability
  • Doom instantly kills enemies when it exceeds their HP

Weaknesses

  • Lowest base HP at 66 — extremely fragile without Osty
  • Steep learning curve with three interlocking systems
02

Build compendium

Twenty-five archetypes, organized by character and practical power level.

03

Draft priority

S to D rankings for every character card pool.